Worldbuilding

A world that holds together.

Thirteen ready-made modules plus your own, all linked to each other and to your manuscript. Every rule, place and legend lives where you can find it again.

Worldbuilding

Thirteen modules, ready when you are.

Each module is a collection of entries with its own fields. Open one and start writing, or leave it switched off until your story needs it.

People and beliefs

Characters

Memorable characters, their ties and arcs.

Elara VossCorin Hale

Cultures

What makes each people of your world unique.

The Tide-folk

Religions

Deities, beliefs and the practices around them.

The Quiet Lantern

Languages

Invented languages, perfect for elves and aliens.

Old Aurelian

Philosophies

The values and knowledge that shape your world.

The Way of Ink

Places and nature

Locations

The places your characters visit and the routes between.

ValeshoreThe Silent Wilds

Flora and Fauna

The living things of your environment.

Glasswing moth

Power and order

Magic

The method, rules and history of your magic.

Inkbinding

Systems

Governments, cults, guilds and other organisations.

Order of the Silent Wilds

Items

Ancient relics, weapons and everyday objects.

The Shattered Compass

Knowledge

Encyclopedia

Wiki-style articles about anything at all.

The Year Without Stars

Glossary

Terms and their definitions in one list.

Tidebound

Research

References and research materials, kept close.

Medieval cartography
Your structure

Your world doesn’t fit a template? Change the template.

Create modules
Name a module, pick an icon and start adding entries: noble houses, ships, prophecies, spells.
Switch modules on and off
Each project shows only the modules it actually uses.
Reorder
Drag modules into the order that matches how you think.
Field templates
Design the fields once, arrange them in columns and choose which modules can use the template.
The Atlas of Forgotten Places
  • Characters
  • Cultures
  • Religions
  • Languages
  • Philosophies
  • Locations
  • Flora and Fauna
  • Magic
  • Systems
  • Create modules
Connected

Everything links to everything.

Lore is only useful if you can find it mid-scene. uNovelist keeps your entries, your chapters and your notes in one web.

  • Mentions and aliases

    Names and aliases are linked across your manuscript, so every mention leads back to its entry.

  • Pinned lore

    Pin the entries a chapter depends on and keep them beside the page.

  • Wiki summary

    See all the lore of a project at a glance.

  • Images and maps

    Attach maps, portraits and illustrations, cropped right in the app.

  • Working notes

    Keep notes on any entry without cluttering the entry itself.

  • Live sync

    Edits sync in real time, so an open tab never overwrites your newer work.

Questions

About worldbuilding

Do I have to use all thirteen modules?

No. Switch on only what your story needs and add the rest later.

Can I create a module that isn’t on the list?

Yes. Custom modules work like the built-in ones, with their own icon and fields.

Is worldbuilding only for fantasy?

Not at all. Locations, characters, research and a glossary help in thrillers, historical fiction and romance too.

What counts toward the free limit?

Every wiki entry across your projects, up to 50 on Wanderer. Manuscript chapters never count. Archmage has no limit.

Free plan: up to 50 wiki entries across your projects. Archmage (€9/month + VAT where applicable): unlimited. Compare plans

Your first chapter

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Start free in a few minutes. Your world will be here when you come back to it.

Start your story